|Out of season, but w/e :<|
I really liked Persona 4 both as a game and the story that it told. The story was relatively simple story where a student transfers into the small town Inaba, and encounters these mysterious murders. He's bestowed upon mysterious power that allows him to summon personas and goes around the town trying to save people, acquiring comrades and creating social links. And after all of the murders have been solved, they get down to the real root of the problem on the last day where they fight and kill a god through the power of friendship. It's a relatively story, but the message that they pass on through the story was powerful to me.
|Bonds of people is the true power.|
The story itself also teaches another lesson. Within Persona 4, there are multiple endings that can be seen. There are at least 4 or 5 distinct endings, but there's only one true ending. Since your original goal is to solve to murders and find the real culprit, and when you do so, it seems as though the gae may be over. But on the last day, the day before you leave and go back to the city, you go around and say good bye to those you maxed your social links with. After doing so, the game tells you should go home and rest since you're leaving the next day. The correct choice is to say no, and go inside the TV. If you went home then, you would only get the normal ending. For the true ending, you have to "Reach Out to the Truth" so to speak. Just because you found out who the murderer is doesn't mean all of the mysteries are solved. How you obtained the power to use Personas before everyone else is something that needs to be answered.
Persona 4 has a cool message that is universal and is also a fun game so I think that Atlus did a great job. I really want to play Persona 3, but for now, I'll just play Final Fantasy 6.
|I wanna pick cross-dressing protagonist :<|